Setting
Input
Selected Value
Description
Slot Name
Player{number}
Defines what the slot name should be for hosting the game using Archipelago.
You can ignore this if you plan to play without using the server/client.
Starting Worlds
4
Determines the amount of worlds the player starts with in addition to Traverse Town.
Starting Tools
Yes
No
Yes
Determines if the player should start with Scan and Dodge Roll.
Stacking World Items
Yes
No
Yes
Determines if world key items should be replaced with additional world items in the pool.
Collecting multiple of a world item grants you that world's key item.
If on, Halloween Town Key Item Bundle is forced on.
WL: Footprints
OC: Entry Pass
DJ: Slides
AL: Crystal Trident
HT: Forget-Me-Not and Jack-In-The-Box
HB: Theon Vol. 6
Halloween Town Key Item Bundle
Yes
No
Yes
Determines if collecting Forget-Me-Not automatically grants the player Jack-In-The-Box.
Interact in Battle
Yes
No
Yes
Determines if the player can interact with objects they normally couldn't in battle.
Logic Difficulty
Beginner
Normal
Proud
Minimal
Normal
Determines what the randomizer logic may expect you to do to reach certain locations.
Beginner: Logic only expects what would be the natural solution in vanilla gameplay or similar, as well as a guarantee of tools for boss fights.
Normal: Logic expects some clever use of abilities, exploration of options, and competent combat ability; generally does not require advanced knowledge.
Proud: Logic expects advanced knowledge of tricks and obscure interactions, such as using Combo Master, Dumbo, and other unusual methods to reach locations.
Minimal: Logic expects the bare minimum to get to locations; may require extensive grinding, beating fights with no tools, and performing very difficult or tedious tricks.
Extra Shared Abilities
Yes
Determines if the item pool contains additional shared abilities, which can stack.
For example, equipping more High Jumps make you jump higher, more Super Glides makes you glide faster.
EXP Zero in Pool
Yes
No
No
Determines if EXP Zero is added to the item pool.
This is redundant if you plan on playing on Proud mode.
Randomize Party Member Starting Accessories
Yes
No
Yes
Determines if the 10 starting accessories (normally given to Aladdin, Ariel, Jack, Peter Pan, and Beast) are randomized and distributed amongst all party members randomly.
Death Link
Off
Toggle
On
Off
If another player in the multiworld is KO'ed, so is Sora. The opposite is also true.
Donald Death Link
Yes
No
No
If Donald is KO'ed, so is Sora.
Goofy Death Link
Yes
No
No
If Goofy is KO'ed, so is Sora.
Remote Items
Off
Allow
Full
Off
Determines if KH1 items can be placed in KH1 locations in such a way that they are forced to be remote items.
Off: KH1 items placed in KH1 will all be placed locally and do not require client/server connection to obtain.
Allow: KH1 items placed in KH1 can be placed in locations that require client/server connection, but are otherwise placed locally.
Full: All locations in KH1 are handled by the client/server and nothing is placed locally.
If you are unsure what to choose - leave this as "Off".
Shorten Go Mode
Yes
No
Yes
Determines if the player should be warped to the credits after defeating Ansem 1 > Darkside > Ansem 2 in Homecoming.
One HP
Yes
No
No
Forces Sora's max HP to 1 and removes the low health warning sound.
4by3
Yes
No
No
Changes the aspect ratio to 4 by 3.
Beep Hack
Yes
No
No
Removes the low health warning sound.
Consistent Finishers
Yes
No
No
Makes 30% chance finishers occur 100% of the time.
Early Skip
Yes
No
Yes
Allows skipping cutscenes immediately that normally are unskippable in the first few seconds.
Fast Camera
Yes
No
No
Speeds up camera movement and camera centering.
Faster Animations
Yes
No
Yes
Speeds up animations during which you can't play.
Unlock 0 Volume
Yes
No
No
Volume 1 mutes the audio channel.
Unskippable
Yes
No
Yes
Makes normally unskippable cutscenes skippable
Auto Save
Yes
No
Yes
If on, enables auto saving.
L1 + L2 + R1 + R2 + DPad Up: Load most recent auto save.
L1 + L2 + R1 + R2 + DPad Right: Load second most recent auto save.
L1 + L2 + R1 + R2 + DPad Down: Load third most recent auto save.
L1 + L2 + R1 + R2 + DPad Left: Load fourth most recent auto save.
Warp Anywhere
Yes
No
No
Enables the player to warp at any time, even when not at a save point.
L1 + L2 + R2 + Select: Opens the save/warp menu.